Game Development

By Andreas Glosner

About Me

Andreas Glosner

Game Developer

Since 2021, I have been exploring different aspects of game development and have developed a passion for it. After several years in web development, where I successfully executed various projects, I now want to bring my skills and creativity into game development and create exciting player experiences.

Certificates

Epic Games Game Design Professional Certificate

An official Epic Games certificate that deepens skills in game design with Unreal Engine and teaches the professional use of modern game design tools and techniques.

In Progress

Unreal Engine 5 C++ Developer

A certificate that demonstrates comprehensive knowledge in using Unreal Engine and C++. It confirms skills in creating dynamic games, developing artificial intelligence, applying modern programming techniques, and using design patterns in game design.

Acquired - Dec. 6, 2024

Complete C# Unity 3D Game Developer

A certificate for developing 2D and 3D games with Unity and C#. It confirms skills in game programming, game design, and creating game graphics with tools like Blender and Inkscape. Taught by experienced instructors with hands-on projects.

Acquired - Nov. 8, 2021

Skillset

Programs

Unreal Engine 5Unity 3DBlender 3DSubstance PainterVS / VS CodeGitPhotoshopLightroomPremiere ProMS Office

Details

C++BlueprintsC#Texture PaintingTexture Baking3D Modeling3D SculptingFoto / Video Editing

How it Started (Old Unity Projects)

I started my journey in game development with the Unity Engine, where I learned some fundamental mechanics, such as pathfinding using the Dijkstra algorithm.

Unity Project - Tower Defence (Dijkstras algorithm)
Unity Project - Shooter (User Interface)
Unity Project - Railgun Shooter (Trigger Events)
Unity Project - Simple Game (Controles)
Unity VFX - Shader
Unity VFX - Area of Effecs

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